V.F.D. For Vendetta

Thursday, 17 March 2005 — 7:21pm | Adaptations, Comics, Film, Literature, Michael Chabon

One of the films I will mention in my forthcoming mega-post on the films to watch out for in 2005 – when it comes – is the adaptation of the graphic novel V For Vendetta by Alan Moore and David Lloyd. If you have never read the original work, I highly recommend that you do so. While it’s no Watchmen – and let’s be honest, what comic book is? – it’s definitely a cut above the norm, and deviates enough from the typical Orwellian future-fascist clichés to be interesting. It has, with good reason, inspired many a serious academic study of its aesthetic and literary content – here, for instance, or here.

As much of a neat little gimmick as it is to target the release of the film for the weekend of Guy Fawkes Day (“Remember, remember the Fifth of November”), I do wonder if it is really that wise an idea to rush the production schedule to meet it. It has a lineup to dream of, with Natalie Portman as Evey Hammond and James McTeigue in the director’s chair. McTeigue is untried, but given his background as an Assistant Director under both the Wachowskis in The Matrix and George Lucas in the Prequels, I have faith in the guy, so long as he doesn’t let too many Wachowski fingerprints get all over his work. That is appropriate for some dystopian movies about post-apocalyptic fascists that rule over a complacent populace, but it would not necessarily be a good fit here.

My big concern – and the major question mark that hovers over the otherwise perfect casting of Natalie Portman – is that the film may lose some of the Britishness of the original source, which I think needs to be retained. Alan Moore is arguably the best living scriptwriter in the comics business, and his work is long overdue for some cinematic respect, especially after the disaster that was The League of Extraordinary Gentlemen.

Hopefully the film captures some of the more ingenious motifs, both visual and poetic, that lie in Moore’s book. The commodification of Fate and Justice as artificial feminine personifications that cheat on society and the powers that be is of particular note, as is the marvelous sequence in the third act when V, the anarchistic Guy Fawkes figure around whom the story revolves, conducts the destruction of the fascist regime’s power structures to the cannon-fire of Tchaikovsky’s 1812 Overture. As Robert Rodriguez will hopefully demonstrate with Sin City, which looks incredible, why reinvent the wheel when the original comic has already provided so much in the way of aesthetic guidance?

On the other side of the literary world lies Lemony Snicket’s A Series of Unfortunate Events, which is an almost entirely linguistic experience aside from the great Helquist illustrations and the tag that follows every book offering clues as to the next one. I have now finished all eleven published books, and the series is due to conclude in the thirteenth volume. My original impression after reading the first three, if you will recollect, was that this was a series that dropped plot and story in favour of being very clever about the telling thereof. Well, that changes quite significantly as one progresses, and from about the fifth or sixth volume onwards, it becomes masterful episodic fiction in the serial tradition, with each successive adventure posing riddles that are answered with even more baffling oddities in the next one, capitalizing on everything that has come before. Even given how the author continues to unify each book with a set of idioms or literary devices that he deconstructs with scalpel precision, the series has shifted to the point where the unanswered mysteries in the plot are what generate anticipation for the next entry to come.

I must also admit a total agreement with the axis of good and evil that emerges as the series progresses. Every book has a library motif, and one of the characters in The Slippery Slope (whose identity I will not reveal) comes right out and says that well-read individuals are bound to be the good guys. All the decent people in the books respect knowledge, and amidst all the sobering melancholy in the series, one that explicitly deals with terrible things happening to undeserving innocent children, we see the promotion of what I think is a critical, yet oft-ignored value.

The antithesis of the printed page, and the mark of the enemy, is fire. When the villains employ fire, the tragic loss is always not so much material as it is a loss of knowledge. It’s an axis of conflict you don’t see every day, and certainly not in something promoted as children’s fiction.

Fiction is created, marketed and sold in a way that is completely different from the movie business. Book launches, Harry Potter aside, don’t have anything approaching the opening-weekend culture of movies that saw a revival after The Phantom Menace and reached its peak in the summer of 2001. It should really come as no surprise, then, that my most anticipated works of fiction to be published this calendar year are almost entirely sequels. Couple that with the fact that I have enough classic literature from years past to discover, and this list pales in comparison to what I can say about movies.

With that said, I want to make special mention of the four books coming out in 2005 that I intend to buy the moment they hit stores. Book the Twelfth of the Lemony Snicket series is one. Artemis Fowl: The Opal Deception, which arrives 3 May, is another; I much enjoyed the first three, and this one promises to build on the dangling threads of the second whilst balancing them with the bittersweet ending of the third. Then there’s Harry Potter and the Half-Blood Prince, and its inclusion here should be obvious.

Not so obvious is the one non-sequel I already have marked down on my calendar, even considering that it does not have a hard release date beyond a vague promise of delivery in October (though its Amazon.co.uk entry now indicates a delay until 6 March, 2006). This would be Michael Chabon’s next novel, The Yiddish Policemen’s Union, his first big piece since The Amazing Adventures of Kavalier & Clay after having taken a break with the children’s baseball fantasy Summerland and the Sherlock Holmes tribute The Final Solution.

Chabon, as longtime devotees of this journal should be aware, is a literary wunderkind and one of my favourite novelists of all time. Not only does he write prose that can only be described as beautiful, he somehow never manages to let it overpower the stories underneath; and oh, what amazing stories he tells. All I know about The Yiddish Policemen’s Union is that it is apparently an alternate-history novel about a Jewish state established in what we know as Alaska, and I’m already dying to see where he goes with this.

I will finish this post with yet another empty promise of a detailed, extended orgasmic reaction to the new footage of Revenge of the Sith, and pop in an unrelated link or two. The first is an excellent Jim Hill feature article on Eric Idle’s new Broadway production, Spamalot. The second is an obscure, but surreal recording that fittingly, you can only order on the Internet; you know the sort. Or do you? I speak, after all, of The Rap Canterbury Tales. Its inclusion in one of my classes today made that particular course (English 300, “Social and Cultural History of the English Language”) all the more fun in a strange, delightful way. It is, after all, the same course where a recommended reading for an upcoming paper is Going Nucular, a book by Geoff Nunberg of Language Log fame.

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Heliotropology, conspiratorial schemata and throwing eggs at Shy Guys

Wednesday, 16 March 2005 — 10:34pm | Literature, Studentpolitik, Video games

Not much in the way of positive, uplifting news this week in the world of people who play chess a lot better than all of us combined ever will. First Kasparaov retires – though mind you, there really is no better guy to spearhead the effort to cut Putin down to size, and devoting more of his energy to it isn’t a bad thing – and now Japan has ruled that Bobby Fischer will be deported back to America. While I’ll admit that Fischer has become a bit of a loon in recent years, this is doing nothing to help, and the grounds for his criminality – that his 1992 rematch with Spassky was an economic activity that violated sanctions on Yugoslavia – remain absolutely preposterous. I suppose this is the kind of thing that happens when you mess with a bona fide genius, no pun intended.

In other news, yesterday’s Gateway had a terrific crop of letters, one of which said exactly what I’ve been trying to say for days, but better and in fewer words. Megan Grieve wrote:

I myself voted for Mustafa. He seemed to have an intelligent and serious platform but, most importantly, he seemed to want the position for the right reasons. Lettner’s platform, that repeatedly mentioned the Powerplant, seemed more suited to someone running for VP (Student Life).

Lettner seemed to take the whole election as a joke, and the only time I heard him speak was at the candidate forum in which his entire speech consisted of an unamusing frozen (as in tuition) metaphor. If I wanted a joke candidate, I would have voted for Spanky. Yet it was met with a resounding cheer from the audience and now he’s our new president – I don’t understand.

I could not agree more, though for my part, I found Lettner’s speech amusing – as a speech alone, that is, and not in context of the Myer forum where it was delivered, and where I was hoping to hear some real ideas. Be that as it may, Lettner still has a year ahead of him to do something useful with the organization, and in spite of some massive turnover we may have some decent Councilors to keep him in check. The best part of the letter is that nobody has any idea who the writer is. Informed normal students exist! Now, if only we could apply the same principles to ferret out the extraterrestrials.

And while on the subject of extraterrestrials, I want to digress for a moment and make some brief observations on various works of literature I have delved into of late.

Edgar Rice Burroughs is an interesting fellow, in that it is difficult to pinpoint exactly where he stands when it comes to imperialism and the White Man’s Burden in all its assorted flavours. On one hand, the worldview he exhibits is clearly one that divides the world into people who are savage brutes and people who aren’t. In A Princess of Mars, the difference between the two is that the former has a capacity for love and compassion. It opens with John Carter fleeing a band of Indians, who are naturally a posse of uncivilized cowboy-hunters. Where it gets interesting, though, is when he ends up on Mars and falls in with the Green Men of Thark, a brutish tribe of warriors for whom killing is acceptable so long as you triumph over your foe and seize his rank and possessions, laughter is a mark of delight in the suffering of others, and the bonds of family extend only to dumping your kids in a public incubator for five years until they hatch. In a telling scene, our protagonistic Gentleman of Virginia tames their ravenous beasts of war with a display of his teeming love and empathy. The message here is less than subtle.

Naturally, they are an ugly people with green skin and eyes in weird places. In contrast, the peaceful, scientific red-skinned people of the Kingdom of Helium are a more human sort, and even perform the courtesy of providing the requisite beautiful princess to be rescued. Put all of this together, and it seems like a matter of black and white: Helium is civilized, Thark is not. Bad Thark!

At least, that’s how it seems, until a number of other considerations come into play. Thark is not an undeveloped society; in fact, it evolved into a Spartan warrior state, and one that acts as a colonizer, not the colonized. Moreover, John Carter ultimately fights not the Tharks, but the Zodangans, a society that one could judge to be “civilized” along the same axis, because the Zodangan prince was betrothed to the titular princess, Dejah Thoris. The Tharks, as a loveless society, have no familial construct, yet it is precisely by the presence of kinship laws that Zodanga falls. And as we all know, chivalric romance reduces to nuptial law in the last instance.

The other joke, though whether we are laughing with Burroughs or at him is indeterminate, is that the Tharks are an exact representation of everything that Nietzsche says human beings are: animals that thrive on bloodlust and take pleasure in the suffering of others. Thark is humanity in its uncensored form. Its people differ from all others in that they see no need to justify revenge by calling it retributive justice, or validate bonds of economic gain with artificial constructions of love and marriage. As a society without guilt, it needs no social structures or deities for the sake of absolution. But over in Zodanga, the pillars of civilization – nuptial law in particular – becomes that civilization’s undoing. So who, or what, is the enemy? Maybe the very act of colonizing is to remake the enemy as a friend.

This is, after all, the same author who presented the inversion of having apes civilize a Greystoke of noble birth and raise him as one of their own. I would say more, but I have never read Tarzan of the Apes and have no idea how it ends.

I also wish to say a few words about Foucault’s Pendulum by Umberto Eco, as it begs – indeed, it grovels on its trembling knees – for a comparative study alongside The Da Vinci Code by Dan Brown (which, now that I think about it, should have borne the far catchier and more grammatically sensible moniker The Code Da Vinci).

The two cover a lot of similar ground in trying to play connect-the-dots with occult history’s greatest hits and presenting it as a Rembrandt of a grand conspiracy, but aside from the prominence of Templars, Merovingians, and Rosicrucians (oh my!) they reside on opposite poles of the literary globe. They share a core, but they never see nor talk to each other, and probably shouldn’t lest there be the outbreak of nuclear war. It would be unfair to evaluate them by relative merit, since they lie on mutually isolated spectral planes, and it may give one the false impression that Foucault’s Pendulum is itself the life-changing masterpiece that Da Vinci wanted to be. It’s not; while it is full of fascinating ideas and delightfully obscure allusions (including some to Casablanca), the story itself isn’t a whole lot of fun. Unlike Da Vinci, which is admittedly a lot of fun in a guilty way until you step back and realize how stupid it is sometimes, there are no murderous albino henchvillains in sight.

What really shows upon juxtaposition, though, is that Eco is a card-carrying professor of semiotics while Brown doesn’t understand the first thing about signs and interpretation, yet somehow miraculously landed a job teaching kids English. It has allowed me to identify another major irritation about The Da Vinci Code beyond just its abuse of the language, and put this irritation in words. To be succinct, what I mean to say is this: Robert Langdon has no business being a professor of symbology, and even by high school teacher standards, Brown doesn’t have a clue about what it means to read symbolism.

The Da Vinci Code is an exercise in interpreting symbols and mistaking that interpretation for truth. In doing so, it reduces signs and images to correspondent representations that somehow map quite neatly to the things they signify, as if you could look them up in a dime-store book on the twelve uses of dragon’s blood like that taxi-driving kid in Constantine. Eco knows better: his story is one that explicitly makes fun of people who confuse interpretation with the revelation of an absolute reality. In it, Casaubon and Belbo create a reality out of a grand interpretation, which is what signs actually do, only the joke’s on them when it actually works. Symbols don’t just sit around and symbolize things. If Robert Langdon were really a credible symbologist, he would be aware of this. Then again, this is the same book where a professional cryptologist fumbles her way through something as elementary as the Fibonacci sequence, which schoolchildren could probably spot even if they don’t know its name.

And this is why it is so amusing when people mistake The Da Vinci Code as some grand revelation (and sometimes even write books to debunk it lest people be led astray), or when readers on my side of the fence claim the reason they don’t like The Da Vinci Code is because so much of it is made up. Last time I checked, you were allowed to make things up in a work of fiction. The problem with Dan Brown is not that he doesn’t know what truth is, but that he doesn’t even know how to get to truth. In this respect, Foucault’s Pendulum made fun of Dan Brown a decade and a half in advance, only nobody noticed. I venture that most people who pick up Eco’s tome either drown in the stormy sea of allusions or put it down after seeing that it hardly goes anywhere in the first three hundred pages, which is right before it starts its engines and becomes a really good read.

It all comes down to the conception of what conspiracy theories are and how they work. I would say that as is the case in Eco, conspiracies are not the discrete data points, but the connections themselves; moreover, the connections don’t become true by way of logical validity alone. They become true when they are accepted as truth, which, as Fox Mulder says, is out there.

Let’s save V For Vendetta and my completion of the Lemony Snicket series for a future posts. They deserve a space of their own.

On a final tangent, I want to say a few words of praise for a little game for the Nintendo DS called Yoshi’s Touch & Go. It’s phenomenal, and I think Nintendo has stumbled upon the core mechanic for the “stylus platformer” out of all the concepts they first displayed in the mini-games bundled with Super Mario 64 DS. Touch & Go is not the Super Mario Bros. of the touchscreen and certainly no Yoshi’s Island, but that is because instead of real levels, it presents tests of precision, speed and endurance over a randomly iterated course that you play for high scores.

One can only hope that Kirby’s Magic Paintbrush builds on this mechanic and adds to it the element of adventure that comes from meticulous level design. But for now, it’s games like this one that really justify the investment that is the DS and show off what it is capable of, not from a technical perspective, but from an interactive perspective. I also find it encouraging that in spite of how it can pull off N64-quality graphics, the DS still manages to foster traditional 2D design. Viewtiful Joe aside, 2D design has been unfairly neglected by the technically-oriented home console arena.

I also realize I promised in my last post that I would be getting to gushing over the Episode III trailer right away. I’ll get to that.

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How do you make the lion roar?

Friday, 11 March 2005 — 1:26pm | Video games

I echo what Carter asks Mysterioso in Carter Beats the Devil, but here I direct my question to Nintendo instead. It concerns their wireless networking plan, which I briefly discussed in this post. As it turns out, I should have waited for the full transcript of the Iwata keynote, as it appears some of my questions have already been answered.

Quoth Iwata-san:

Every aspect of DS is designed to be friendly to all audiences. Therefore, Wi-Fi should be easy for everyone, too. Our goal is to make this process simple and seamless. Users shouldn’t have to give it a thought. Wi-Fi connections will feel like local area network connections because they will use a common API. We will let DS owners enjoy Wi-Fi without the difficulty of entering an SSID or WEP key. And maybe most importantly, we will remove the most important consumer barrier – Nintendo’s Wi-Fi connections will be free. As I said, simple and seamless.

How? How? What dark magic has been invoked to perform this miracle? How can this happen without compromising wireless security? What of the legal implications, if any, of using neighbouring private networks as hot-spots? Has Nintendo somehow conjured some new unheard-of infrastructure? I appreciate answers from any Wi-Fi experts in the audience who are not already bound by non-disclosure agreements.

For a long time, I have perceived Wi-Fi as the one key area where Sony has an edge over Nintendo, given its in-house expertise in developing personal computers and related hardware. No evidence of this was greater than how the PSP has wireless network configuration – SSIDs and WEP keys – embedded in its firmware, whereas with the DS, Nintendo seems to have left wireless support entirely to the software end. Now it looks like Nintendo’s pulled an Apple, playing the “ease of use” card and negating its competitor’s advantage – if it delivers on its promise.

On a related note, IGN is really on the ball with their GDC coverage: here’s their preview of Animal Crossing DS, with a video attached that at one point, shows how your character can change out of the goofy horns in the original game in favour of more fashionable headwear. They also have the complete GDC keynote on video, which has not yet been banished to the infernal realm of subscriber-only content.

Lastly, I have indeed seen the outstanding trailer for Revenge of the Sith. Comments will hopefully come when a stable, high-quality version is linkable.

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The last remnants of the Old Republic have been swept away

Thursday, 10 March 2005 — 10:38pm | Studentpolitik

To answer the question that James Crossman posed in this poll: style beat substance by 92 votes on the sixth ballot. The results are here. If I had any opinion on American politics, I believe the appropriate line would be, “Now I know how the Democrats feel.”

Mustafa Hirji led in the initial rounds of balloting, and it was not until there were three remaining candidates that Lettner surpassed him by a mere three votes, with Abboud dropped as a distant third. While Mustafa’s performance out of the gates surprised everybody present, the trend that ensued as the runoff votes were tabulated was ultimately foreseeable. Steve Smith said it best:

Your assumption seems to be that Mustafa could pick up latter-ballot support. I think that, of all the candidates, he may have the least potential for this. I mean, there are two types of voters: those who know what they’re talking about and those who don’t. The first category is voting Mustafa, probably at a rate of at least 80%. Those in the first category who are not voting Mustafa are most likely failing to do so because they hate democracy, so they’re not going to vote for him on later ballots either.

The voters who don’t know what they’re talking about are generally not voting Mustafa. Those who don’t vote for him on the first ballot are unlikely to do so on later ballots, because their objections to him (“He’s so frowny!” “He isn’t charismatic enough to be President!” “His posters sucked!”) are likely to continue to apply on later ballots. Uninformed voters are much more likely to break for those candidates with nice posters, good sound bytes, and the impression of experience (think Abboud and, to a lesser extent, Lettner and Poon).

The “voters who don’t know what they’re talking about” caught up, and the rest is history.

I will, however, extend a courteous congratulations to our new Students’ Union President, Graham Lettner. This is because I am a good sport when it comes to matters that do not involve Dan Brown, Star Wars franchise novels, fullscreen DVDs or genocide. Lettner’s ascendency is not the beginning of a new dark age for the Students’ Union, but a rejection of the opportunity to escape an existing one. Aside from that, his team ran a strong campaign.

Perhaps there is no need to dwell on the ifs, buts and other miscellaneous conditionals. We could blame Ross Prusakowski for the undue influence of that hopelessly misinformed Gateway piece of his that made the race look close, when frankly, the choice for President was obvious. We could harp on how Mustafa could have gotten half of the superstar volunteers working on other campaigns had his candidacy been announced well in advance, or the irony of how he was instrumental in introducing preferential balloting in the first place. But at this stage, that would accomplish nothing. I think the relative silence at the Power Plant upon the announcement of the winning ballot, Lettner’s campaign team aside, was a sufficient testament to what we saw happen tonight.

On the upside, the Health Plan referendum was defeated. You win some, you lose some.

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The Revolution may yet be televised

Thursday, 10 March 2005 — 12:44pm | Video games

Today was Nintendo’s big day at the Game Developers Conference. Satoru Iwata spoke of the GameCube’s successor, tentatively named the Nintendo Revolution, as being Wi-Fi enabled and compatible with GameCube discs. As could be expected from a keynote speech at a conference more for developers than consumers, most of the details revealed were of a technical nature. Then there’s the confirmation that the Nintendo DS will indeed have its own online network for wireless multiplayer, with Animal Crossing DS as the flagship title for global connectivity.

Some questions: If the Revolution is backward-compatible with the GameCube, what of the controller? Does it just feature additional GameCube controller ports, or perhaps a WaveBird receiver? What, if any, is the fee structure for playing the DS online? Nintendo has traditionally shared my reluctance to ascribe to the monthly fee model of Xbox Live and desktop MMORPGs like World of Warcraft, but I do wonder how they plan to move away from it. Also – and this has been a burning question for a long time now – if DS wireless connectivity is done via hotspots, is there support for routers secured by encryption mechanisms like WEP keys? I do not plan to compromise my network security every time I want to connect my DS to the rest of the world.

On the other hand, a month ago it was brought to my attention that Steeps is wireless-enabled. Problem solved, sort of.

From a consumer-geek standpoint, Nintendo’s other big unveiling was a minute-long teaser for the new Zelda game. Between this and the Revenge of the Sith teaser that is to be released tonight, there is plenty to keep your video player very, very busy as you rewind and repeat, rewind and repeat. (A direct, albeit slow MOV download lieth hither; a smaller, faster download in WMV format lieth thither.)

Allow me to confirm what you are seeing. Yes, Link rides a boar and with it, tramples an assortment of vermin underfoot. Yes, he shields himself against a mighty boxing Goron. Yes, he shoots down various flying creatures with a bow and arrow whilst on horseback. Yes, he is chased by a one-eyed arachnid that may or may not be an iteration of Gohma (who was more of a crustacean, to be honest). Yes, enemies burst into a cloud of purple haze upon destruction.

Yes, this is, holistically speaking, awesome.

I’ll close with a link to the Gateway story du jour. Linguistics and video games? As Fred Astaire famously sang in Top Hat (“Cheek to Cheek”), I’m in heaven.

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